Blood On The Snow (Updated version)
Updated version of our Ludum Dare 46 project, as a separate game so that people can still play the original and vote based on that if they want.
LD Jam site with links to original: https://ldjam.com/events/ludum-dare/46/blood-on-the-snow
Version 0.3 changes:
- Added various (temporary) sound effects as well as the audio engine needed to support them. In other words, there are now some sounds during the battle!
Version 0.2 changes:
BUG FIXES
- - Fixed the disappearing vampire when in full screen (hopefully)
- - You can now read the full skill text (even if it might be really small...)
- Made the movement less erratic. It will now show you exactly where you will go whenever you move the mouse around and you have movement points. When clicking once, it will prompt you to click again to confirm your move.
COMBAT
- Fixes to traits across the board, changing the AP cost of some and changing the functionality of others. Most important:
- Stake now has a 100% chance to hit when attacking from behind, 75% from the flanks and the original 50% from the front.
- Dodge (for both vampire and hunter) ONLY works if you are facing the attacker, otherwise it will fail. This means you can flank the vampire to guarantee a hit.
- Dodge ('Watchful') for the hunter is now a 100% dodge chance, 1 AP cost.
- Vengeful now does a flat 5 damage instead of "damage * 2" which always defaulted to just 2.
- Twitch ('Cautious') now gives 1 AP and 1 MP -and- reloads a separate move action.
- Most other actions are also cheaper now.
STORY
- Fixed a whole bunch of typos and fixed a bunch of transitions, especially in the beginning.
Status | In development |
Platforms | HTML5 |
Authors | Wolfrug, LittleMidnight |
Genre | Adventure |
Made with | Unity |
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